Alien Head

Under Cundstruction

The Sims 2 is, you guessed it, the sequel to The Sims. It was released in September 2004, a year after I was born. I started playing in 2011 when I was 7 years old. I remember HATING the needs as a kid, so I would always use the maxmotives cheat. When I was 9 I discovered The Sims Wiki and became obsessed! I loved the premade neighborhoods, but my favorite has always been Strangetown.

History of The Sims 2

TS2 introduced many core features of the series, like genetics, wants, aging, and even pregnancy! Sims' appearances also became more customizable, and features like Buy Mode and Build Mode were greatly improved. Surprisingly, The Cutting Room Floor states that development on TS2 began as early as 2000, right after TS1 was released! The game went through several visual styles before ending up with the iconic blue UI.

"Sims Mango", obviously built from TS1

Another old UI, featuring a nightmarish eye floor (and possibly an early version of the Goth family)

This one is interesting too. Note the cut Family and Friends needs and also the child with no body.

I LOVE talking about Sims 2 development but going through the entire thing would make this page way too long. Even though it's already going to be one of the longest pages on the entire site lmao

My Beta Discoveries

I know this makes me sound like a huge loser, but I like to look through TS2's game files. I have found a lot of interesting stuff and posted them here! Most of the stuff in the Unused Models section was added by me.

These parties were over before they ever happened. The bear is a scrapped memory of sleepovers Sims would have been able to throw, while the cake is likely an alternative icon for aging up.

The Sims 2's Iconic Characters

vidding and cunding and vidding and cunding

The Best Features

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